Bellator

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  • in reply to: Membership Drive #1286
    Avatar photoBellator
    Keymaster

    tele52 wrote:

    Brian and Guys,

    I just signed up Clark to a family membership, with check in hand.

    I will bring the membership form and check to tonite’s Thursday nite play day.

    Jim J.

    Great news! There should be some cards in the box with the T-Shirts. Let me know if I need to print up the correct month. (Not sure how many months I printed last time.)

    B

    in reply to: Endurance race #1310
    Avatar photoBellator
    Keymaster

    porsche917 wrote:

    Anyone up for running a two hour Trans Am endurance race? That way the two hours would actually feel like 24 hours. Just kidding of course.

    Marty

    ROFLMAO!!

    Do we have enough parts between us all to pull that off?!?! 😈

    in reply to: Endurance race #1308
    Avatar photoBellator
    Keymaster

    A couple of things:

    1) Technically speaking: the software supports minimum lap times. We are currently set to something like 3.8 seconds. (IIRC)

    2) I might be more inclined to take the average times from the El Piloto series for pairing, only because it minimizes the variable of the car. Ary is the only one without official times, but I’m sure we can quickly establish some. We might also consider a qualifying run…

    B

    in reply to: Endurance race #1302
    Avatar photoBellator
    Keymaster

    Um…. was hoping to tune the Championship car this weekend… although goodness knows I could use the practice. 😳

    in reply to: 2011 El Piloto Series Leader Board – Race #2 Update #1294
    Avatar photoBellator
    Keymaster

    Fixed.

    in reply to: Super Slot Car Track #1314
    Avatar photoBellator
    Keymaster

    I’ve been thinking (fantasizing?) about the same thing since I first saw the 1:1 track plans. A semi-scale track… tastefully done. Seems like a win-win to me. 😀

    in reply to: Endurance race #1300
    Avatar photoBellator
    Keymaster

    Sound’s like a plan to me. I like the Leman’s association.

    in reply to: Alternate to F1 series #1292
    Avatar photoBellator
    Keymaster

    Autorama wrote:

    I was probably doing something else when you guys were talking about changing the F1 series. What is the problem with the stock F1 cars?

    We are all having the same deslotting issue where the car winds up in the adjacent slot. It’s the ease with which it winds up there that has us concerned.

    One thing we haven’t talked about and should experiment with before completely writing this off is ballast in the nose of the car. I don’t think any of us has really done much with that yet.

    One other option is the B-Nova guide adaptors, which would allow us to fit wood guides. That really stretches the “box stock” intent, but if we want to run the cars we should consider it.

    B

    in reply to: Really?!?!?! #1288
    Avatar photoBellator
    Keymaster

    I never had that much respect for Kimi… (after the first year, at least…) so I didn’t have very far to go.

    I really think that his performance in WRC has proven (to me at least) that the best drivers are really in WRC, not F1. F1 may be the pinnacle of the mix between man and machine, but for pure driving prowess, WRC takes the win.

    in reply to: Membership Drive #1284
    Avatar photoBellator
    Keymaster

    Just checked with the wife… Jewelry and clothes. 😆 But I still think the powder puff idea is an interesting idea, one worth exploring a bit more. Esp with the other track.

    in reply to: Trans-Am, Modern F1 & GT Unlimited Rules #1185
    Avatar photoBellator
    Keymaster

    races2u wrote:

    I may be a neophyte to the serious world of competitive slot racing, but I don’t understand why you limit the F1 slot cars to Scalextric only.

    This keeps the playing field more equal, placing more emphasis on driving skills than car manufacturer.

    races2u wrote:

    I also am not 100% in accordance with the “no magnets” rule for F1 either, as the real F1 cars are designed to give the maximum amount of downforce possible. In fact, a real F1 car generates so much down force that in theory it could drive upside down on a ceiling at 120 MPH. That is why real F1 cars don’t “drift” and how they hug the tight turns so well. In fact, the drivers are subjected to over 4G’s in some turns.

    Most of us understand and appreciate the basic physics of the 1:1 F1 cars, but keep in mind that even an F1 car will drift in a tight turn. Tight turns are more about mechanical grip and car control than aerodynamic grip. The downforce required to perform the mythical upside down driving occurs at speed on straights and long high-radius sweeping turns.

    races2u wrote:

    I would gladly participate in an F1 race where any and all magnets were allowed as long as they did not interfere with the look or integrity of the stock chassis, and I would really like to see how the various types stand up against each other, being that some brands have turning front wheels while others don’t.

    The reason we don’t race magnets is that it becomes more a race of mashing throttles than real car control. Another reason is that when magnets loose their grip they do so in a very dramatic way, and with little or no warning. That leads to broken cars and damaged scenery. We use tire selection to replicate mechanical grip in the turns.

    The manufacturers are different enough that racing them against each other in anything other than varying degrees of “open” classes (in which the rules allow many modifications) is not viable. For example: as a general rule the SCX cars don’t run well at anything less than 14 volts. The Carrera cars tend to carry more weight and require more voltage to be performant. And the Scaley cars have their own performance envelope, that tends to emerge at 11 volts and higher.

    If you follow the various proxy series on any of the national and international forums you will see that they are designed in a way that either pits same-manufacturer cars of the same class against each other, or they allow modifications to the cars that encourage the equalization of their varying performance ranges. The allowable modifications are designed with a certain amount of realism in mind. (i.e. GT2 car modifications will tend to constrain performance so they will be slower than GT1 cars, which will be constrained to be slower than what the rules will allow for an LMP car.)

    races2u wrote:

    I need to keep abreast of what is going on with you all as I would really like to participate in the next F1 race, mags or no mags, scaley or otherwise.

    We start our F1 series in Q3.

    B

    in reply to: ASCC Slot.It Challenge 2010 Rules #2066
    Avatar photoBellator
    Keymaster

    All,
    The rules have been tweaked a bit for the challenge series. There are no “material” changes, meaning that none of the previously approved hardware has been changed. There have, however, been several clarifications and a bit of word-smithing.

    Take note that the tech inspection for this next series will be more strict. Now that we have all had time with our cars and enough experience to at least configure a car to a specification we wil be “tightening it up” a bit. This will also help any visiting or other prospective racers who come in with an understanding of what are accepted as the hobby-standard set of rules. (In our case the US Slot.it rules.) I have highlighted the modifications and clarifications to the rules in blue.

    The only significant change is to the rear wing rule, which didn’t make sense in the context of our race format. There are still lap penalties for running without a rear wing, and all repairs must be taken under green flag conditions, but the final part of a heat has been redefined to time instead of laps. (5 seconds vs 3 laps) We don’t use the concept of laps as part our race length definition, so there is no reliable way to know how many are left. i.e. We don’t announce “5 laps remaining”, we announce “5 seconds remaining”.
    __________________________________________________________________________
    Fees
    The motor fee for the Q2 Series will be $15.
    Entrance fee per race is $5 for ASCC members, and $10 for non-members.

    Models Allowed

    Sauber C9 Mercedes
    Jaguar XJR9 & XJR12
    Lancia LC2
    Mazda 787B
    Porsche 956/962

    Body
    a) No modifications to the body are allowed unless otherwise specified.
    b) No lexan cockpits are allowed – all cars must have hard plastic interiors.
    c) Body must start every race with all major parts intact including windows and wings.
    d) Antennas, mirrors, wipers, tow hooks, and other small, protruding parts from the body are not required.
    e) Wings must always be in place during green flag conditions. If wing becomes detached from a car, the wing must be refitted to the car under green flag conditions. The race will not stop for a wing incident. If the driver fails to replace the wing before the end of the heat, a 10 lap penalty will be imposed and laps will not count onwards until the wing is re-placed. If the wing becomes detached in the last 5 seconds of the race (Equivalent to the last lap) no penalty will be imposed.
    f) If white body kit is used, exterior of body must be painted with at least one coat of paint.
    g) Body screws are open choice, they must be taped over to prevent loss during the race. The tape may not control body or pod movement. If a screw falls off the car, a 5 lap penalty will be imposed if the screw causes an issue with a competitor’s car. (Note: This rule already existed, but was listed under the balast section.)
    h) Light kits are permitted, but are not mandatory. Removal of body material for light installation should be kept to a minimum. IE – a hole that allows the LED to be shown is acceptable, but a complete cutting off/removal of a head light bucket is not acceptable. “Too much” will be dictated by the scrutineer.

    Chassis

    a) No modifications to chassis allowed unless otherwise specified.
    b) Chassis must be of type intended for body. Except:
    • Jaguar XJR9 chassis may be used for XJR12 chassis – vice versa.
    c) All Slot.it chassis, except HRS & HRS2 are accepted. The removal of pod cut-outs is allowed. Replacement chassis must be assembled according to Slot.it’s specifications.
    d) Only flashing on chassis may be removed to allow better floating of the body. If you can see material had been removed you have gone too far.
    e) Front axle lower adjustment caps may be left in place, glued in place, or completely removed. Caps may be sanded, but any modification to the upper axle loops is prohibited.
    f) All Slot.it guides are allowed.
    g) Pick-up braids are free choice.
    h) Traction magnets are not allowed.
    i) Ballast is allowed. Ballast must be above the chassis pan / inside the car. No ballast is allowed under the chassis pan. Ballast may be glued or taped. Ballast should not be visible from the outside of the car. If ballast finds its way off the car, a 5 lap penalty will be imposed if ballast causes an issue with a competitor’s car.
    j) Lead wires are free choice, but must not be used to control front axle ride height.
    k) Slot.it independent front axle kit is permitted.
    l) Wheel/tire must not protrude outside of the body when viewed from above, no exceptions. This includes axle float.

    Motor

    a) All participants will be issued a new Slot.it orange end bell motor at the beginning of each quarterly series. They are required to use this motor as their Slot.it Challenge motor. At the start of a Challenge Series motors will be drawn by each participant using a blind selection process where all motors will be placed in a bag and each participant will, without looking, select a motor they will use for the first half of the Challenge.

    b) At the middle point of the series all participants will be required to remove their motor and the selection process will begin again. Once selected, the participant is required to use this motor for the remainder of the series. All motors are required to be turned in at the end of each series.

    Motor Pod

    a) Standard, non-offset, end-bell drive, Mabuchi-type INLINE pod is mandatory
    b) The motor pod may not protrude below the chassis.
    c) Only flashing may be removed from motor pod to allow better float. Excessive removal of material is not permitted.
    d) Slot.it stop collars may be used for the rear axle assembly. Spacers/washers are allowed and are open choice.
    e) Slot.it CH14 (stock) spherical bushings are mandatory, and may not be glued into the pod. No tape may be used to control pod float. Tape may be used on pods screws to prevent them falling out only.

    Gears

    a) Only Slot.it inline crown gears and pinions are allowed.
    b) Gear ratio is free choice.
    c) Modifications to the crown gear and pinion are not allowed.

    Wheels

    a) All Slot.it 15mm wheels are permitted (PA17 family)
    b) Slot.it Group C wheel inserts are mandatory. Inserts may be interchanged from different models.
    c) Modifications to the wheels are not allowed.

    Axles

    a) All slot.it axles are allowed.
    b) Modifications to the axles are not allowed.

    Tires

    a) Only Slot.it tires are allowed.
    b) Tires may be not be glued.
    c) Tires may be trued and have their edges rounded.
    d) No traction compounds are allowed.

    Track Power

    a) The series will be raced at 10 Volts.

    General

    a) If it is not mentioned it is not legal.
    b) These rules were written to create a fair event and not for racers to look for loopholes.

    in reply to: Slot It Challenge Registration – Series #2 #1277
    Avatar photoBellator
    Keymaster

    I’m in, but I’m still deciding if I want to continue to run the Sauber, or enter the TicTac Porsche instead. I’ll know for sure this weekend.

    Avatar photoBellator
    Keymaster

    Now that we’re using more correct math, I prefer a single Sunday. 😆

    Avatar photoBellator
    Keymaster

    I’m in. I can do one or two sundays, but I prefer two.

Viewing 15 posts - 166 through 180 (of 256 total)