1/32 Scale Slot Car Standards

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    • #407
      Avatar phototele52
      Participant

      Calling All Drivers,

      I found a set of 1/32 scale car standards as authored by the Classic Slot Car Racing Association of the UK.

      I would suggest we use these standards as guidelines for establishing our new racing classes.

      Any thoughts or feedback?

      Thanks,

      Jim J.

    • #1527
      Avatar photoAutorama
      Keymaster

      Interesting to see that they allow any type of motor for all classes.

      I think we could use some of the Sport Cars class 3 standards on our Mille Miglia class:

      • Motor orientation: Inline only.
      • Front wheels and tyres: Minimum diameter 19mm, minimum width 5mm.
      • Rear wheels and tyres: Minimum diameter 21mm, maximum width 7.5mm.
      Minimum ground clearance 2mm.
      • Maximum overall width: 57mm.

      Sports Cars class 5 standards could be used on the Classic GT series:

      • Motor orientation: free.
      • Front wheels and tyres: Minimum diameter 16mm, minimum width 6mm.
      • Rear wheels and tyres: Minimum diameter 19mm, maximum width 12mm.
      Minimum ground clearance 1.5mm.
      • Maximum overall width: 64mm.

      Now, they are classifying GT cars as: “A closed, hard top car with 2 or 2+2 seats and bodywork covering the wheels. Cars in this class would normally be based on road going, hard top, 2 or 2+2 seat production cars.”. Are we only allowing closed cars for our Classic GT Series? 

    • #1528
      Avatar photoBellator
      Keymaster

      I like the definitions of the classes and the rules are generally pretty simple.  

      A couple of things:

      1. I think we still want to limit the RPM of the motor. For example: Say you’re building a narrow chassis car that takes a FF-050 motor. There are FF-050 motors available that range from 10k to 39k RPM.  To keep speeds closer to a scale representation and field more even on available power we probably want to limit that to 14k.
      2. Just to be clear: we will run RTR and Scratch built together.  Not as separate classes. 

      BTW: That timeline document is pretty interesting.

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