2012 Classic GT Series Discussion

Home Forums Club Races Racing Calendar, Classes & Regulations 2012 Classic GT Series Discussion

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    • #395
      Avatar photoAutorama
      Keymaster

      Classic GT Rules

      1. Car must have competed on a GT race between 1959-1969. Here is a list of eligible cars and their respective slot or kit version.
      2. Plastic chassis only.
      3. Podded chassis are allowed.
      4. Inline motor setup is mandatory.
      5. Weight may be added to the bottom of the chassis as long as a minimum ground clearance of 1.5mm is maintained and it is affixed with adhesive that prevent it from coming loose under racing conditions.
      6. Open motor selection.
      7. 15mm wheels fitted with a maximum 22x10mm rubber or urethane tire.
      8. Period fantasy liveries are allowed.
      9. Minimum interior requirements are:
        • Helmeted 3D driver figure, with representation of at least head, shoulders, and arms.
        • Driver shall be positioned somewhere near where he would be in real life (ie-in proper seating area and able to “see” out the windshield).
        • Interior, with representation of at least dashboard top and rear shelf, as appropriate to actual car (Lightweight materials may be used). 
        • Interior must be so that one cannot see drivetrain (motor, gears, axle, driveshaft-etc) when looking in through windows.
        • Must have full windshield and full rear window. Must also have any rear passenger windows in place. Windows may be vacuum formed.Only the windows in the doors, both sides, may be removed
    • #1517
      Avatar photoBellator
      Keymaster

      Will run in Q4

    • #1533
      Avatar photoAutorama
      Keymaster

      Before 59 is pretty hard to classify a GT car. Here is a list of GT cars that participated on Le Mans, Sebring, Nurburbring & Spa from 59 to 69; the respective slot cars and kits are also listed.

      https://docs.google.com/spreadsheet/ccc?key=0AnTrOlHMZa9JdFU4TElsMHpuQWNNR0hfNklERUhNRXc&hl=en_US#gid=0

       

      Club members are allowed to view and edit the file.

    • #1555
      Avatar phototurboman93
      Participant

      I think this car should be allowed as well.  It was produced from 1967 to 1970 and was raced at Fuji in 1967.  Proto Slot and Racer Silverline has the cars.

    • #1556
      Avatar photoAutorama
      Keymaster

      Shawn,

      Sounds good to me — add it up!

    • #1602
      Avatar photoAutorama
      Keymaster

      Kinda of a mix between El Piloto & Proxy racing. Call me crazy but I think that something like the proposed bellow would be fun:

      Cars

      • Each participant would build their car and have it ready by round #1.
      • Cars would remain untouched throughout the series.

      Racing

      • Modified El Piloto style.
      • Each driver of a round would race all the cars, once, in all lanes. (heat times would be significantly less than 5min)

      Scoring

      • A participants total will be based on his racing & car scores.
      • Driver scoring per heat will be the same used in our other series (10,8,7,6,5 …, +1 for fastest).
      • Builder points (car points) will be based on consistency or most laps (to be researched).

      Repairs

      • If a car needs repairs, the race will be stopped in order to get the car in running order. One point of the car builder total will be deducted.

      Thoughts? 

    • #1603
      Avatar photoporsche917
      Moderator

      Did the rules change to allow chassis with pods?

      The Racer Silverline cars all use Slot It chassis with a pod. What if the pod is run tight? Would it be allowed then?

      Marty

    • #1604
      Avatar photoporsche917
      Moderator

      I like the concept Ary’s is pitching. Sort of a proxy style race within our own series. I also like Jim’s idea for the Mille Miglia.

      Marty

    • #1605
      Avatar photochapracer65
      Participant

      I like Ary’s idea.  I especially like trying something different.  It would need some tweaking.  If I am interpreting what Ary is saying correctly, each driver,driving every car in every lane would be an awful lot of heats.  Figuring 8, drivers that would mean each driver would run in 24 heats and the total number of heats run would be very large. 

      Russell

    • #1606
      Avatar photochapracer65
      Participant

      I like Ary’s idea.  I especially like trying something different.  It would need some tweaking.  If I am interpreting what Ary is saying correctly, each driver,driving every car in every lane would be an awful lot of heats.  Figuring 8, drivers that would mean each driver would run in 24 heats and the total number of heats run would be very large. 

      Russell

    • #1607
      Avatar photoAutorama
      Keymaster

      Yeap! I did the math Yesterday and there’s no way we could run all drivers and all cars.

      We would probably need to run each car in one lane only with all drivers rotating. Lets say he have nine cars:

      • Race #1 of round #1 would have car A on yellow, car B on blue and car C on green.
      • Race #2 of round #1 would have car D, car E and car F.
      • Race #3 of round #1 would have cars G, H and I.
      Since there are 6 rounds, we can rotate the cas one lane over after every round; this would ensure that all cars were raced in all lanes, twice.
      If we do have 9 cars participating, each heat should be around 90 seconds long; each full race would take 13.5 minutes, a full round would have 40.5 minutes of racing time (longer with rotation, etc).
    • #1645
      Avatar phototurboman93
      Participant

      Do we have a full set of rules posted?  Need to check the compliance of the car I want to race.

    • #1646
      Avatar photoAutorama
      Keymaster

      As far as I remember, this is what has changed:

      1. Cars from 1959 to 1969.
      2. Podded chassis are not allowed. 
      3. Inline setup mandatory.
      4. All cars to use the same motor: 14.5K, available from M/T Racing Resins for U$ 7.00. Open motor.
      5. RTR or scratch-built cars are allowed. Body must be manufactured as 1/32 scale, and may be injection molded or resin cast. No vacuumed formed or blow molded bodies allowed.
      6. Plastic or resin chassis only – commercial or scratch-built. Chassis may be cut or lengthened to fit aftermarket body. 
      7. Weight may be placed above chassis.
      8. Minimum interior requirements are:
        • Helmeted 3D driver figure, with representation of at least head, shoulders, and arms.
        • Driver shall be positioned somewhere near where he would be in real life (ie-in proper seating area and able to “see” out the windshield).
        • Interior, with representation of at least dashboard top and rear shelf, as appropriate to actual car (Lightweight materials may be used). 
        • Interior must be so that one cannot see drivetrain (motor, gears, axle, driveshaft-etc) when looking in through windows.
        • Must have full windshield and full rear window. Must also have any rear passenger windows in place. Windows may be vacuum formed.Only the windows in the doors, both sides, may be removed
      9. There are limitations to the wheels & tires but I cannot remember.
    • #1647
      Avatar phototurboman93
      Participant

      Thanks, Ary!

    • #1648
      Avatar photoAutorama
      Keymaster

      One overlooked item:

       

      7. Weight may be placed above or below chassis.

    • #1649
      Avatar phototurboman93
      Participant

      Ary,

      Would you be willing to collect this and update the first post so we don’t have to run through the entire thread?

    • #1650
      Avatar photoAutorama
      Keymaster

      Done. I have also updated the racing series page – top menu

    • #1668
      Avatar photoBellator
      Keymaster

      I want to propose one addition to the rules that is more of a statement than a change:

      Tires may be glued to the rim.

      Because the classic tire compounds that are currently available from most (all?) of our regular suppliers are so soft (Shore 25 or softer) they tend to peel off the rim under acceleration in corners.  This affected me quite a bit in the late races of the Mille Miglia, and while it didn’t have much impact on my placement (that was due to other issues) it seemed like a needless issue to have to deal with, especially considering how many other issues we have to address with an “open” series.

      The reason I want to explicitly state this is because we don’t allow gluing tires to rims in year-long Slot.it series, and I think we have generally applied that rule to the other series, even it wasn’t explicitly stated.

      B

    • #1670
      Avatar photoAutorama
      Keymaster

      I’m having the same problem with my new 300SL, tires basically slip on the rim. My vote would in favor of gluing tires, in any series.

    • #1676
      Avatar photoBrandon Miller
      Spectator

      World Sportscar Championship

      https://wspr-racing.com/wspr/results/wscc/nf_ms_home.html

      I think I will run the Daytona Coupe or the Porsche 904.

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