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Looks l there are a few “pop ups” available for interior marshalling ; )
Or a 6 foot gripper like I use at Capital City.
"... get on your bad motor scooter and ride!"
Sammy with MontroseHOLY COW BRIAN … cosmetically Gorgeous … i hope she performs as well as she looks !!!!
"... get on your bad motor scooter and ride!"
Sammy with MontroseFebruary 19, 2024 at 11:42 AM in reply to: 2024 Q1 – Slot.it Group C Series Rules and Discussion #19608Brian — Interesting alternative architecture, how many hundredths of a second did those mods “shave” (or should I say “melt”) Off ?
/* completely joking of course, some Shxt happens …
"... get on your bad motor scooter and ride!"
Sammy with Montroselike it … we need more volunteer info like this!!
"... get on your bad motor scooter and ride!"
Sammy with MontroseSRC cars.
I am curious what the Details are … where are the discussion threads? seems to be missing from this thread.
"... get on your bad motor scooter and ride!"
Sammy with MontroseBrian – looks cool! Seems to me that ASCC members with 3DP printing skills and equipment could collaborate on various jigs, scrutineering gauges and other tools such as this.
I use a small parts “bin” from hardware big-box stores that are just deep enough to contain cars in various stages of setup or repair.
"... get on your bad motor scooter and ride!"
Sammy with MontroseMARC – cool gauge, similar in function to what Alejandro developed for some Revoslot series – keep on Innovating 🙂
"... get on your bad motor scooter and ride!"
Sammy with MontroseGuys – it is Great to see these types of ideas being discussed! Great way to get out-of-the-Rut every now and then 🙂 (no one likes stale beer …or stale races)
"... get on your bad motor scooter and ride!"
Sammy with MontroseGood story Brian! Yes – I too wish we could get some more of the 2.1m people from ATX that are car nuts (or grown up kids) to help boost participation in our hobby/sport …
"... get on your bad motor scooter and ride!"
Sammy with MontroseSuper cool Brian 🙂 Spyder
"... get on your bad motor scooter and ride!"
Sammy with MontroseGorgeous Brian
"... get on your bad motor scooter and ride!"
Sammy with MontroseEven more pics …
Entrance to the Tyler Sisterdale enclave …

Straight

Crossover and Return

More Faces

"... get on your bad motor scooter and ride!"
Sammy with MontroseRandy et al. — after running on the track this Tues I have some info and suggestions:
— Cars – they are running open-wheel cars on the flat track, but are out of any to sell or rent. The “rent” cars are either a) woefully slow belt drive cars for birthday parties b) LMP cars setup for the banked track (i.e. too “hot” for the flat track).
— Controllers – bring your DiFalcos, and if you have extra resistor chips (i.e. 180-ohm) bring them. You will need to clip to the posts – so you need either an (i) XLR to Gator adapter (we have 3 in the HQ closet) or (ii) unclip your gators from your Gator to XLR adapter.
— Tires – use sponge/foamies; rubber will only spin. Do not use the “Scale Auto Tire Cleaner” we have in the closet. Either find a glue bottle on the CCSCR parts counter, or you can borrow my paddle and mild glue. The glue should not shed very much, so afterwards your car will just need a wipe down (inside) with a very light dish-soap mix and a rag. You can also rinse out most of the glue (really a mild sugar mix) from the tires, with a light dish-soap solution.
— Driving (clockwise direction) – there is a long straight, but near the end you need to maintain speed to pass over the Lap-Counter ‘dead-spot’ (then brake immediately before the corner and ease through the small Esse/chicane). In most corners lots of feathering is required. In the very last corner/esse, it is Hot after a short straight; after you round the corner after the straight, power jumps a little right before some tight final esses leading into the front straight.
"... get on your bad motor scooter and ride!"
Sammy with MontroseI have to get with Tom to clarify when ‘regular racing’ will occur on the new track. Tom my knowledge they have had a few races with the existing flex metal chassis cars and are stil Weight tuning. Since they dont want to kludge their existing LMP and NASCAR setups for the Banked (engleman? kingleman?) I predict some specific classes/rules will be designated for the flat track.
For – ASCC – just bring your BRM, Scaleauto, old flexies (Eric? Ary? Stephen?) or put 1-23 3/32 axle wheel/tires on a 1/32 car you can experiment with.
I will update later – but we should still go asap when we can to check it out …
"... get on your bad motor scooter and ride!"
Sammy with MontroseA friend confirmed the track is fully functional complete with Timing system.
Not clear if there is any glue – but it would be Light – again – for a 1/32 car all you need to do is swap the rear wheels for a $12 pair of Soft foam wheel/tires and mount with a 4-40/0.05 Allen wheel wrench (same as NSR and Thunderslot).
Open practice – Saturdays and Sundays when the paintball field is open. If Debra is there and too busy to start the track, ask if “Todd” or “Josh” are working and can turn on the lights and start it the track and computer. Payment can be made to Debra or later via a paper log on the Pro-shop counter.
Wing-Cars: Actually we have not ran true “wing” cars (aka. USRA Group-F) for at least a year, and they are Not effective on a flat track (they need the Banks for speed and aero-down-force).
Similar to the Dallas track, the ScaleAutos and BRM 1-24s should be great on this track, but will require extensive practice to prevent de-slots and rolls. Sponge tires will be required for any kind of decent handling. NSR King-30/38/46 motors could be experimented with -to see which ones can be fast and yet controllable in all of the corners. The Slot.IT Boxer with 325gm torque and the SIMN14H Flat-6 RS 25K could also be experimented with."... get on your bad motor scooter and ride!"
Sammy with Montrose -
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